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SOCOM: U.S. Navy SEALs Fireteam Bravo

Generally favorable reviews
Based on 44 critic reviews
How did we calculate this?
Based on 55 votes
Read user comments
Rate this game >
Game Info
Publisher: Sony Computer Entertainment America
Developer: Zipper Interactive
Genre(s): First-Person Shooter, Action
Players: 16
ESRB Rating: M (Mature)
Release Date: November 8, 2005
Summary
SOCOM offers fans of the multi-million selling franchise all-new single-player and wireless multiplayer gaming missions in four different Areas of Operation (AO). Players are tasked with completing 14 unique, realistic international single-player missions, including Chile, which is a unique AO only available in the PSP release. As the SEAL commander, the player is supported by an AI teammate executing traditional SOCOM team-based tactical, stealth and action gameplay. After successfully completing a level, players can replay the mission in an entirely new way through the "Instant Action" option, with different objectives, enemy and object placement. In addition, multiple players are able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection. [SCEA]
Cheat Codes & Hints: Cheat Code Central
Also On The Web: GameSpot Hands-On Official Website
What The Critics Said
All critic scores are converted to a 100-point scale. If a critic does not indicate a score, we assign a score based on the general impression given by the text of the review. Learn more...
GameZone
The real 'Must-Have' game of the year for anyone who owns a PSP. It’s single-player game will steal your heart but it’s the perfect multiplayer mode that will steal your soul.
Read Full Review >Official U.S. Playstation Magazine
With only a few exceptions, it exceeds every expectation. Bravo, indeed. [Jan 2006, p.102]
DarkStation
Far from a watered-down PS2 port, Fireteam Bravo provides a full-on FPS gaming experience on the PSP, with some multiplayer and connectivity features thrown in for good measure.
Read Full Review >Computer Games Magazine
Just what the PSP needs more of: the perfect match of a game and its system. [Feb 2006, p.90]
GameBiz
Zipper Interactive has done a great job by bringing the enjoyable gameplay of the console versions to the PSP with minimal change to the classic formula.
Read Full Review >GameBrink
Like Cereal, Fireteam Bravo can be had at any course of the day no matter the event. Though the graphical glitches may leave the player dissatisfied with the quality, there is nothing wrong and you have to understand that it was made that way for a longer gameplay experience to benefit from.
Read Full Review >Gaming Nexus
Despite a couple minor complaints and a steep learning curve, Fireteam Bravo is easily the best game of its type on the PSP.
Read Full Review >Gaming Horizon
Zipper Interactive managed to create very smooth, simple controls for a unit without a second analog nub (a minor miracle), and brought along all the SOCOM visual treats and gameplay nuances that fans of the genre crave, and the PSP enabled them to do this all in style.
Read Full Review >Game Over Online
The best shooter on the PSP to date, if not one of the best titles on the system itself. A solid single player campaign and a robust multiplayer experience round out Fireteam Bravo.
Read Full Review >Jolt Online Gaming UK
If publishers and developers insist on making PSP games with big-console values, they could definitely learn a thing or two from Fireteam Bravo.
Read Full Review >GamingTrend
If you want to have a shooter on the go, SOCOM is one of the few games to make a compelling portable shooter experience.
Read Full Review >GameSpot
The game offers hard-hitting offline and online gameplay, impressive map sizes, and a pleasantly intuitive shooter interface, all while maintaining the feel and intensity of combat that is so familiar to fans of SOCOM.
Read Full Review >netjak
It is by far the most well rounded SOCOM game and delivers extended replay value both online and off.
Read Full Review >Pelit (Finland)
One of the few must-haves of PSP. All the SOCOM nuances are there. [April 2006]
Electric Playground
The single player is fun, but the real lasting value can be found online.
Read Full Review >PSX Extreme
Clearly the most impressive and important aspect of this game is its multi-player mode.
Read Full Review >1UP
Fire Team Bravo is amazing simply because it's broken through first. The team at Zipper have done an admirable job of shrinking their larger-than-life, third-person shooter package onto a PSP without losing much in the translation.
Read Full Review >Deeko
The online is fantastic, the voice communication is unbelievable and the game packs everything else you need for a true SOCOM experience in your hands.
Read Full Review >PALGN
Fireteam Bravo is a slightly flawed gem, but it’s a gem nonetheless and its gameplay online and off shines bright enough on the PSP’s widescreen to capture the hearts and minds of the SOCOM faithful and all PSP gamers who have been long starved of first-class gaming entertainment.
Read Full Review >IGN
With 16 players via either Ad-Hoc or Infrastructure mode, the game has excellent potential for a very long-term multiplayer lifespan. The singleplayer aspect is great as well, and with the addition of the Instant Action mode, also has quite a long life for itself.
Read Full Review >Da Gameboyz
Though the graphics did disappoint me all was made better as the game has great sound, a creative control scheme, a good single player campaign and a robust multiplayer mode.
Read Full Review >Game Revolution
A shocker of a shooter, providing PSP players with access to an experience unlike any they’ve ever held in their hands – tactical online fragging.
Read Full Review >Gaming Target
If it wasn't for the stupid AI and clunky movement and weapon selecting, this would be a far better game for solo players, but online is very good and will likely reside as the top PSP online game for a long time.
Read Full Review >Game Chronicles
This game has it all. Fantastic solo gaming, endless online options, a console interface, SOCOM 3 connectivity, and even the promise of voice chat if I can ever find that PSP headset.
Read Full Review >G4 TV
Everything that made SOCOM one of the PS2’s few standout online multiplayer games has been wrapped in a streamlined package for PSP.
Read Full Review >PSM Magazine
Easily the best single-player shooter on the PSP, but of course there aren't that many available. [Jan 2006, p.82]
Computer and Video Games
But make no mistake, the single-player game isn't where SOCOM excels. The gameplay is linear and basically involves moving from one checkpoint to the next, with the strategy required being fairly minimal. It's more like a prolonged training mission for the real action found in the superb multiplayer mode. [PSW]
Read Full Review >Yahoo! Games
It doesn't offer the same mission or weapon variety as its big brothers, but its portability and wireless multiplayer more than make up for those shortcomings. And like its counterpart on the PlayStation 2, it's one of the best first-person shooters for the PSP to date.
Read Full Review >Play Magazine
The core designs that have marked this tactical-shooter franchise are well represented. [Dec 2005, p.74]
Maxim Online
The console and portable SOCOMs may look the same, but like the Olsen twins, they're different enough that you won't be satisfied with just one.
Read Full Review >GameSpy
The multiplayer experience is amazing, and the crosstalk feature adds a unique element to fans of the series.
Read Full Review >GamePro
Control is crippled by the PSP's inherent lack of a second analog stick, so you won't be pulling off critical moves like circle-strafing.
Read Full Review >AceGamez
The hugely substantial team based multiplayer, coupled with the headset support, is easily enough to warrant a purchase.
Read Full Review >Worth Playing
Fireteam Bravo is stable, cerebral, and while it is admittedly problematic and somewhat generic, it is stable and simple enough that it's perfect when you've got a half hour to kill and a wifi connection nearby.
Read Full Review >Electronic Gaming Monthly
Online is a blast, but I think the new targeting system limits its long-term value; while the automatic lock-on keeps aiming smooth in the solo campaign, in multiplayer it removes two of the series' most enjoyable aspects: precision shooting and the use of camouflage.
Read Full Review >Armchair Empire
It probably won't remain in rotation simply because playing it requires too much of a time footprint to make it a great portable game. As a portable port of a great console game, however, it is a solid first effort.
Read Full Review >Total Video Games
Some gamers will complete the campaign mode fairly quickly, but thankfully the addition of the Infrastructure modes and the voice chat lift the game to a strong comparative position to its PS2 cousins.
Read Full Review >VideoGamer
The whole package is undeniably ambitious and for the most part Zipper Interactive has pulled it off, but the complex controls combined with the dumbed down aiming make it less impressive as a game than its PlayStation 2 cousins.
Read Full Review >Game Informer
Don't buy this for the single-player campaign. It's awful. [Jan 2006, p.155]
Eurogamer
SOCOM PSP is a simple, varied, and well put together game that works very well on Sony's handheld.
Read Full Review >Sydney Morning Herald
Sony has accomplished its mission. This is the best shooter yet for the PSP.
Read Full Review >Games Radar (in-house)
Thankfully, these soldiers move with much of the fluidity of their PS2 counterparts.
Read Full Review >3DAvenue
While it's not as fully fleshed out and doesn't offer as much of a challenge as the PS2 version, the developers have put a huge emphasis on making this game as pick up and play as possible and shortened the missions to accommodate play on the go, which it does very well.
Read Full Review >What Our Users Said
The average user rating for this game is 8.6 (out of 10) based on 55 User Votes
Note: User votes are NOT included in the Metascore calculation.
Justin D. gave it a5:
This game is to hard to control giving yur teammates orders its to complicating actually really complicating....same with the other ones and the newest one that game out I got so frustrated it unbeleive able i mean i barely got passed the first mission but still why make it so hard for teen's i understand maybe making it adult or something for me its just confusing next time u make a game like this give better instructions and way more easier missions like its just so complicating and hard to understand the first misssion i was sitting and thinking for one hour well whatever next MAKE A EASIER SOCOM VS NAVY SEALS.
Trae H. gave it a9:
It could have been better by making it easier to unlock the players and guns but other than that the game is perfect I give it a whoppin 9.
Mike H. gave it a10:
A good overall game but without the online play this game would only deserve a 8.5 or a 9. Great buy.
Alec B. gave it a10:
This game in my opinon is the best game that was made for the PSP. I play this game online everyday afterschool and in school because this game kicks so much ass. If you have not purchased this game already go to the nearest electronic store like Bestbuy or Circuit City and buy it because you will not regret it.
CODY BONE gave it a10:
It is great, some people think Syphon Filter is better but Socom is the best game for PSP ever!
Mike G. gave it a7:
I never really felt comfortable with the controls, aiming is either spray and pray, or tap and hope. It IS a beautiful game though, one of the best shooters so far.
Tony S. gave it a10:
this game is awesome, it has the greatest online play ever.
